[personal profile] orionsoftworks
While I started blogging about my game recently, I began coding months ago. Recently I moved into coding colony buildings... or, at least, the framework for them and came up to a usual ‘feature’ (haha!) of GameMaker.

GameMaker has no support for objects (those unfamiliar with programming concepts, objects are just a conventional way to neatly organize and write code). This means that all the logic needs to be accomplished in a fairly old-school way with arrays. Ah, memories of my earliest days programming lol :D

I was able to create a structure, almost like a primitive database, to organize all the colony building data. It turned out simple enough that I don’t think I will have problems extending and integrating it further into the game. I was even able to create a basic tool around it for later testing! :: happy dance::

I’m used to things becoming more complicated than they look at the beginning but this went pretty smoothly. This makes me very happy :)

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orionsoftworks

November 2020

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