Races of Middlecrest (part 2)
Nov. 29th, 2010 12:46 amContinuation of an earlier post, detailing the races of Middlecrest in the next release.
Ispandan - After being overrun by various tribes and races for nearly a millenia, Ispandan culture has reaped the benefits. They have evolved to be the foremost cultural force in the world with a burgeoning mercantile culture. Being experienced traders and hagglers, their great fleets ply the seaways of distant ports forming trade alliances. They have taken the best of their cultural influences over the past centuries and have experienced a growing renaissance of arts and culture that has infected the rest of the continent.
Mostly an excuse to feature some Rennaisance-era technology in the game (i.e. primitive firearms, various arms and armor, etc.) and swashbuckling-types, they are mainly a mash-up of pan-European Renaissance culture. Other inspiration includes Spanish culture during the Age of Discovery and AD&D's Sword Coast.
Abilities and Bonuses: They have an aptitude for commerce and trading, seemingly almost second-nature to them. Firearms and long-bladed dueling weapons are fashionable with all levels of society, although more so with the upper class who actually have the means to afford them.
( Nordlundians and Zakrans )
Ispandan - After being overrun by various tribes and races for nearly a millenia, Ispandan culture has reaped the benefits. They have evolved to be the foremost cultural force in the world with a burgeoning mercantile culture. Being experienced traders and hagglers, their great fleets ply the seaways of distant ports forming trade alliances. They have taken the best of their cultural influences over the past centuries and have experienced a growing renaissance of arts and culture that has infected the rest of the continent.
Mostly an excuse to feature some Rennaisance-era technology in the game (i.e. primitive firearms, various arms and armor, etc.) and swashbuckling-types, they are mainly a mash-up of pan-European Renaissance culture. Other inspiration includes Spanish culture during the Age of Discovery and AD&D's Sword Coast.
Abilities and Bonuses: They have an aptitude for commerce and trading, seemingly almost second-nature to them. Firearms and long-bladed dueling weapons are fashionable with all levels of society, although more so with the upper class who actually have the means to afford them.
( Nordlundians and Zakrans )